package cave.game;

public class Screen {
	
	private static float width, height, aspectRatio;
	
	public static void setValues(float width, float height) {
		Screen.width = width;
		Screen.height = height;
		Screen.aspectRatio = width / height;
	}
	
	public static float getWidth() {
		return Screen.width;
	}
	
	public static float getHeight() {
		return Screen.height;
	}
	
	public static float getAspectRatio() {
		return Screen.aspectRatio;
	}
}
